ModelUSD
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ModelUSD

A focused 3D utility for Mac

Prepare the model.
Skip the complicated software.

Open, resize, repair, texture, and export compact USDZ files in one focused Mac app.

See how it worksIn development for macOS
Drag to rotate · Scroll to zoom

A simpler way to work with downloaded 3D models.

Models often arrive at the wrong scale, on their side, missing textures, or carrying objects you do not need. ModelUSD brings the essential fixes into one quiet workspace.

Know the size before the model enters your project.

See width, height, and depth in feet and inches, inches, centimeters, millimeters, or meters. Change one dimension and the entire model scales proportionally.

ModelUSD displaying a textured table with width, height, and depth controls in feet and inches

From downloaded file to useful USDZ.

01

Open a model.

Drag in USDZ, USD, GLB, glTF, FBX, or OBJ. ModelUSD creates a local working copy and leaves the original untouched.

02

Check the model.

Inspect dimensions, orientation, objects, materials, textures, geometry, and real-world scale.

03

Make corrections.

Resize proportionally, place the model on the floor, replace missing textures, and remove parts you do not need.

04

Export USDZ.

Choose the balance between visual quality and file size, then export one clean, portable file.

Your model stays on your Mac.

ModelUSD processes working files locally and leaves the original model unchanged. Familiar menus, shortcuts, tooltips, and drag-and-drop keep the model—not the software—at the center of the workspace.